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Question to broad with multiple issues
How to make a object fade in when you click a object?
On my main menu, when the play button is clicked, I'd like two next buttons to appear: Singleplayer and Multiplayer.
Is there are script you could provide me with or some sort of tutorial?
Thanks in advance!!!
There is not enough info here and multiple technical issues. What are you using to display your menus? GUI.Button()? Game object in world space? GUITexture? Other? How important is the fade? What source do you have to work with (we want to help you solve your own problem, not write the code for you)? Do some research. When you have this boiled down to a specific issue, we welcome a new question.
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