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Question by bpears · Oct 15, 2012 at 01:17 AM · collidermesh collider

How to make buildings so can't walk through??

I have some building and road models but my character goes right through them. I tried using mesh collider but it didn't do anything... I probably don't have it set up correct r need something else?

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Answer by Noah-1 · Oct 15, 2012 at 02:21 AM

You're probably adding the mesh collider but not adding the mesh to the component, check the mesh collider docs: Mesh Collider

if it does not work, try this:

Go to GameObject---Create empty

Then add a collider to the empty GameObject: go to Component---->Physics--->Box Collider

Then just drag your box into the building and re size it and make it the same size as the building,

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avatar image bpears · Oct 15, 2012 at 03:06 AM 0
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Well what I was trying to do was use one collider for all the buildings and one for all the roads. Is there no way to make them fit over the object as is? I have all buildings as child of empty object and all roads child of another empty object, and put mesh collider each.

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Answer by zillion · Oct 15, 2012 at 02:30 AM

Do what @Noah 1 said, but also check that both components do not have a mesh collider. Mesh colliders can not collider with other mech colliders. Make your buildings mesh colliders, and maybe your character as a capsule collider?

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