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Question by Yanifska_ · Sep 18, 2013 at 06:55 PM · shaderparticlescoloradditive

shader mobile / particles / additive with black & white texture turns out red

Hi dear all,

I am trying to texture a simple plane with a Mobile/Particles/Additive shader and a simple black and white gradient texture. The result is a red spot. I am wondering whis this would happend? maybe I messed up some paramaeters or something else?

Did anyone got stuck with this before ?

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Answer by EyEy · Jan 14, 2014 at 12:59 PM

Select your texture and try to turn on "Alpha is Transparency". It can be unchecked by default

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