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1
Question by iJordan · Feb 16, 2013 at 08:18 PM · fpsshootinggun

How do I destroy a gameobject after 5 seconds

I have this shoot script:

 var projectile : Rigidbody;
 
 var speed = 20;
 
 function Update() 
 
 {
 
     if( Input.GetButton( "Fire1" ) ) {
 
         var instantiatedProjectile : Rigidbody = Instantiate(
 
 projectile, transform.position, transform.rotation );
 
  
 
         instantiatedProjectile.velocity =
 
 transform.TransformDirection( Vector3( 0, 0, speed ) );
 
         
 
         Physics.IgnoreCollision( instantiatedProjectile. collider,
 
 transform.root.collider );
 
     }
 
 }

And I want the bullets to go away after 5 seconds.

Thanks

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avatar image flaviusxvii · Feb 16, 2013 at 08:34 PM 2
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You tagged this "fps" "gun" "shooting" and titled it "Shooting script question".. yet the thing you are asking is essentially "how do I destroy a gameobject after 5 seconds".. magic google time.. http://lmgtfy.com/?q=destroy+gameobject+after+time

Sorry to be rude, but you really need to formulate your question more carefully. Good questions get good answers.

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Answer by fafase · Feb 16, 2013 at 09:32 PM

Look at the Destroy function:

 Destroy(objReference, timerInSeconds);
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Answer by Cheetoturkey · Jun 08, 2013 at 02:11 AM

Destroy (gameObject, 5);

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