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Question by amcneilly84 · Dec 12, 2016 at 01:10 AM · physicsfpsshootinggunuser interface

FPS aim marker Question

I have a FPS style game and the camera is posited at a slight angle to the gun (see attached image, note the red line from the gun barrel). I do not know how to position the gun aim marker as the camera is at an angle the aim marker would change depending on the distance to the target. however if i have the camera looking directly down the gun then it is a simple calculation.

alt text

I want to have the camera at an angle to the gun as it looks better but i also want to have a gun aim marker. How can i create a aim marker ? do i need to have the bullets exit the gun at straight angle to camera but this would feel incorrect to the user (i.e. not natural). do i need to move the aim marker to the distance to the target? that might be confusing to the user. what do FPS games do for this problem?

gun-aim.jpg (85.5 kB)
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