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Move towards VR Camera Orientation with Bluetooth Controller (Android)
Hello, My goal ist to create an FPS Controller for Android VR-supported, were I can walk with the joysticks "up" input in the direction that im looking through the native Android VR supported 360Camera.
I already found a way to read the VR Camera Center Node: Using UnityEngine.VR.InputTracking.GetLocalRotation(UnityEngine.VR.VRNode.CenterEye).eulerAngles
But I couldnt make it work. With mouse Input i would rotate the Controller parent oft he camera with the input.y but here i dont know if that is even possible. I think there has to be another way, but i didnt get it yet.
Hopefully someone knows and could help me, maby there is a simple solution. Thx FrostM
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