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Mobile - lingering touch even after finger lifts
Using a raycasthit via Input.mousePosition in Update, I'm experiencing something odd - there seems to be a variable lingering touch even after the screen isn't being touched anymore..
How long does a touch remain to be detected in Input.touchCount?
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I had done some testing with touches on Android when I was trying to work things out, after I posted this question:
http://answers.unity3d.com/questions/336277/need-clarifiation-on-some-touch-struct-variables.html
It was quite evident that this lingering was there intermittently and randomly. It seemed to me that it was related -to some extent- to the cleanliness of the mobile's screen.
If there's some other clear cut explanation for this, I'd love to hear it too.