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Question by D3m0nE · Aug 13, 2013 at 11:10 PM · texturefontbitmap

Unity3D - How To Use BitMap Font

Hello everyone i was sick of the Normal Font that i'm using in my game

so i searched in Google and Unity3D forums

how to change Font In My Game

Then I Found Something Called Font Bitmap

alt text

then i continued search how to to use this Bitmap

Unfortunately, i didn't find result

except this Script http://wiki.unity3d.com/index.php?title=SaveFontTexture

I Have no idea What is the relation "Saving Font Texture" and How To Use Bitmap Font

i already Have Bitmap Font can any one help me and tell me

how i can use it in my Game?

Thanks,

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avatar image clunk47 · Aug 13, 2013 at 11:16 PM 1
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Just use a public GUIStyle, change your font in the inspector to one that you've DOWNLOADED.

public GUIStyle style1;

void OnGUI() { GUI.Label(new Rect(0, 0, 256, 32), "Blah", style1); }

avatar image D3m0nE clunk47 · Aug 13, 2013 at 11:26 PM 0
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Whats Up Clunk47 :)

thx

but i dont need this normal fonts

i need like > outlined font

or > the font just like the one in the picture

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Answer by cjf-inc · Jan 14, 2015 at 02:20 AM

Check the plugin CJFinc: Bitmap font tools http://forum.unity3d.com/threads/unity-4-6-bitmap-font.265209/ It will help to import any bitmap font in minutes.

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