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Question by signtist · Nov 18, 2011 at 07:47 AM · items

How to make obtainable item ??

well, i am new to UNITY and i wanna make a simple game. The objectives of the game is to collect several items which are separated in the terrain. To put it simply, it's like a PAC MAN game, where the items can provide scores for the player.

how do i make the item destroyed after i collect them ??

please help me, the fact is that i am suck at programming.

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Answer by syclamoth · Nov 18, 2011 at 08:00 AM

Make all your pickups trigger volumes, and give them the tag 'wokka'. Then when you walk over them, they will be destroyed and the variable 'score' (which you'll have to declare somewhere, since I haven't really specified how that works) will be increased by 10. Once you have this working, there are more sophisticated things you can do, like have small scripts on each pickup which define what behaviour they should have.

 void OnTriggerEnter(Collider other)
 {
     if(other.tag == "wokka")
     {
         score += 10;
         Destroy(other.gameObject);
     }
 }
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avatar image signtist · Nov 18, 2011 at 09:28 AM 0
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thanks for your help, syclamoth . . i'll try it

avatar image FLASHDENMARK · Nov 18, 2011 at 11:29 AM 0
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Why "wokka"? Sounds like food.

avatar image syclamoth · Nov 18, 2011 at 11:39 AM 0
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The OP mentioned pac man, so I made it appropriate!

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Answer by signtist · Nov 18, 2011 at 09:42 AM

thanks for your help, i will try it

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Answer by signtist · Nov 18, 2011 at 09:42 AM

Hi syclamoth,

thanks for your help, i will try it later . . .

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