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Question by uanmanarmy · Feb 09, 2014 at 05:41 PM · guigetcomponentaudioclipvolumeaccessing from any script

How to access an AudioClipVariable from other Script c#

Hello guys .

I have a question . I have a menu with Exit button and when my mouse is on it a specific sound turns on . Now at my bottom right part of my screen I have a button . I added this button for switching on/off sfx to the Exit button .

This is my On/Off button Script

 using UnityEngine;
 using System.Collections;
 
 public class SFXButtonScript : MonoBehaviour {
 
     public Texture2D normalTex;
     public Texture2D hoverTex;
 
     void Start () 
     {
 
 
     }
     void OnMouseDown()
     {
         if (guiTexture.texture == normalTex)
         {
             //if (Input.GetMouseButton (0) && guiTexture.HitTest (Input.mousePosition))
             guiTexture.texture = hoverTex;
             Debug.Log ("OFF");
         }
         else if (guiTexture.texture = hoverTex)
             //if (Input.GetMouseButton (0))// && guiTexture.HitTest (Input.mousePosition))
         {
             guiTexture.texture = normalTex;
             Debug.Log ("on");
         }
     }
 
 }

and this is my Exit button Script

 using UnityEngine;
 using System.Collections;
 
 public class ExitButtonScript : MonoBehaviour {
         
         public Texture2D normalTex;
         public Texture2D hoverTex;
         public AudioClip menuhover;
 
         void OnMouseEnter()
         {
             Sound (menuhover);
             guiTexture.texture = hoverTex;
         }
         void OnMouseExit()
         {
             guiTexture.texture = normalTex;
         }
         void OnMouseDown()
         {
             Application.Quit();
         }
         public  void Sound (AudioClip sound)
         {
             audio.clip = sound;
             audio.Play ();
         }
         
     }



How do i connect my sound from ExitButtonScript to my SFXButtonScript . So when i make my SFX button ON ,the audio.volume of audioclip atached to the Exit Button to be 1 , and zero otherwise. ?

Any help will be appreciated .

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