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Question by
belamessex · Apr 11, 2016 at 07:56 AM ·
meshshadersimage effects
Hi Light Mesh contours?
Hi I'm looking for a way to hi light contours of selected meshes in my game, kind of like how a mesh collider looks in the editor. I've been using a modified shader that creates a silhouette outline, but it's not quite what i'm looking for. I really like the simplicity and and uniformity in line weight that you see in the editor when selecting a mesh. Any ideas on how to make this happen in game (and be able to modify color)?
Thanks!
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