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Question by
Reloaded23 · Nov 12, 2014 at 06:28 PM ·
javascript
Unity Scripting Update Method Workflow.
Is update method of every script is called every time even if it is not overrided?
What is the best way to use one update for all other scripts having different funtionality so that only one update method will be called in the game?
Comment
In reply to your second point:
http://answers.unity3d.com/questions/552765/few-versus-many-update-routines.html
So what i get from that link is that it does not matter whether I use multiple updates or single update.
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