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Question by behzad.robot · Sep 20, 2012 at 07:44 AM · physics

Re enable Physics between Objects

This problem is kind of syntax problem

i have used Physics.ignorecollision To Disable Collision between the player and a block in my 2d game

but i want to re enable physics between this two in a situation (when he is higher than them just like doodle jump jumping the blocks!!) but i dont know what to do

is there a function ??

Which enables Physics between two Objects or should i call Physics.ignorecollision again if i should call this function again then how can understand if there is any collision between them or not?!

You Wanna know why do i want it like this? ok assume doodle jump the guy was jumping but his head would never hit the topper blocks i want my blocks act like that Ok??

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avatar image Fattie · Sep 20, 2012 at 08:36 AM 0
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dude WHAT IS "Renable" ?

avatar image behzad.robot · Sep 20, 2012 at 08:37 AM 0
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Re enable ! i mean!! oops sorry! i mean i have disabled it i want o enable it again!

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Answer by Fattie · Sep 20, 2012 at 09:04 AM

it is very likely that you simply want to enable and disable the collider.

http://docs.unity3d.com/Documentation/ScriptReference/BoxCollider.html

notice the "enabled" first entry

http://docs.unity3d.com/Documentation/ScriptReference/Collider-enabled.html?from=BoxCollider

hope it helps !

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avatar image behzad.robot · Sep 20, 2012 at 10:01 AM 0
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Thank You So much this is much better than disabling collision between two objects in my situation!

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