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Question by ibrA · May 15, 2014 at 02:25 AM · animationfbxmayasoftimage

single FBX or multiple FBX for animation?

Hello.

Usually, i create one single FBX file containing all animations in Softimage (with the help of stored animation clips) and cut them up inside unity .

Maya Trax editor messed up so i was wondering if its okay to send multiple FBX files each containing a single animation. (Run.fbx, Jump.fbx etc...)

Thanks!

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avatar image instruct9r · Jun 30, 2014 at 04:43 PM 0
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I use one FBX file, with all animations it in, separated by 10 frames each. Unity is making problems sometimes, if you separate them with just 1, 2 frames. And i never separate the animations on clips in $$anonymous$$aya with the Trax. Just leave them as one whole animation...

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Answer by OllyNicholson · Jun 30, 2014 at 04:24 PM

Yes! if you use the @naming convention Unity will set them up for you automatically

See the bottom of this page

http://docs.unity3d.com/Manual/Splittinganimations.html

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