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Question by Akicar · Jan 02, 2013 at 09:13 AM · fpsimportcontrollercontrol

How to manually install plugin into Unity?

I downloaded FPSControl 4 plugin from Internet and that is a .zip archive. You can download it from here: https://s3.amazonaws.com/FPSControl/FPSControlBeta4.zip

Do I have to just import data into Unity, or to do some more complicated processes?

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avatar image StephanK · Jan 02, 2013 at 09:20 AM 0
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What's in the zip file?

avatar image sarbear7282 · Jul 17, 2016 at 03:02 PM 0
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I downloaded unity to play a game that needs 'unity plug-in' but it still says 'You need to download unity plug-in to play this game' . What do I do? @unity

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Answer by Julien-Lynge · Jan 02, 2013 at 06:53 PM

'Plugin' can mean a lot of things. If your plugin is a unitypackage or collection of scripts, just import them straight into Unity. If it's a dll, you'll still need to import it, but there's a bit more setup. You'll need to put plugins in a folder named 'Plugins' in your Asset directory. Check out this page if you want a more in-depth look at plugins: http://docs.unity3d.com/Documentation/Manual/Plugins.html

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avatar image kenny-evitt · Feb 03, 2017 at 11:23 AM 0
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As of Unity 5, plugins are no longer required to be located under the Assets\Plugins sub-directory of your project; see Unity - $$anonymous$$anual: Plugins in Unity 5.0.

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