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How can I applay a normal map to my terran?
In the paint texture of the terran engine it is written that in order to applay a normal map to a terran one must use a custom material with normal mapped terran shader. Where can I get such shader? Is it built-in or downloadable from some site or does it implay that I should write it myself/have someone write it for me?
And another quick question on terran painting: is it possible to add my own custom brush to the brushes I use to paint textures? And if it is possible how can I do it?
Answer by cgcookie · Dec 21, 2012 at 12:57 AM
Hi, I haven't tried this in Unity 4 yet but could be worth a shot: http://forum.unity3d.com/threads/63282-Bump-maps-for-built-in-terrain
And for your other question on custom brushes give this a shot: http://forum.unity3d.com/threads/15848-Texture-terrain-brush?p=109747&viewfull=1#post109747
Hope this helps!
Thanks! Exacly what I need! But another question has poped up, maybe you can give some advice about this one as well: http://answers.unity3d.com/questions/367453/terran-painting-brush-resolution.html
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