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Cloth Trampoline and 3rd Person Character
Hi All,
I am trying to build a cloth trampoline for my character. I succeded in doing it with a sphere (the sphere falls over the cloth, the cloth deforms down and up and the sphere bounces), but when I susbtitute the sphere with the preset 3rd Person Character, it just falls through it, not colliding with the cloth. Any suggestions?
Answer by e-bonneville · Mar 18, 2011 at 07:47 PM
That's because the 3rd Person Character doesn't use the standard rigidbody physics system. Instead, it uses something called a Character Controller and isn't affected by cloth physics.
You'll have to find another system for simulating a trampoline or use a different method for your character that uses the standard physics system.
Elliot, how could I implement that different method? I am using the default 3rd Person Character. I have been trying to change the "3rd Person Controller" script without success...
Well, it's not a problem with the controller script, it's the type of physics system that the 3rd Person Character uses. Have a look at the script reference (http://unity3d.com/support/documentation/ScriptReference/) and do some research on how to implement rigidbody characters (ie google it) and if you have any problems implementing a rigidbody controller, ask here for help.
Elliot, I am quite lost about how to implement the rigidbody on my default 3rd Person Character. What should I do that would require the $$anonymous$$imum changes to the preset?
I'm afraid there's nothing you can do that would require $$anonymous$$imum changes. If you want to do this, you'll have to jump right into it (pardon the pun), do a bunch of research, and figure out how to implement it on your own. You can start by having a look at http://unity3d.com/support/documentation/Components/class-Rigidbody.html.
Answer by jarenas · Feb 16, 2013 at 09:48 PM
Luis,
How do you do to bounce the ball with the cloth? I have tried and the ball go across it.
Regards, Jordi
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