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ScrollRect is slowing down, when scrolling many (same) images placed in Grid Layout Group
Hello!
Having trouble with performance of ScrollRect, on one of android devices, fps is decreasing from 60 to 40 fps (which feels like actual 20 fps).
I made a ScrollRect, that has a table of images in it (about 20-32), and when I'm scrolling it, I see sharp moves, and low fps (40 instead 60).
Images in Grid Layout Group are simple, about 170x200 px, without any masks, only Text (UI) added under them.
Is there an easy way to boost androids device FPS with UI elements and get rid of sharp ScrollRect dragging. Content of ScrollRect is very simple - only Grid Layout with same image, and it's not lagging on other devices (lagging currently on Meizu note M2, tried different device modes, like "performance"...).
I'm thinking that some UI panels maybe are checking their size, while I'm scrolling my page... But no scripts are added, I'm using currently only basic Unity instruments to make a flexible UI.
Any suggestions what might cause low FPS?
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