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Question by kbeaud · Nov 23, 2012 at 09:58 PM ·

Best way to make a Character

I need a character. I do not own Unity pro, and do not plan on getting for a bit, so I need to know if it's possible to import a character from Maya or other programs like this. If it is, how exactly do i do this?

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avatar image Eric5h5 · Nov 23, 2012 at 10:35 PM 0
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The whole idea is to import a character from $$anonymous$$aya or other programs. Pro doesn't have anything to do with it; you don't do modeling or rigging in Unity.

avatar image kbeaud · Nov 23, 2012 at 10:46 PM 0
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Oh I just saw on a couple of tutorials on how to import from SketchUp you need pro.. Ok thanks :)

avatar image kbeaud · Nov 23, 2012 at 10:48 PM 0
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Hey is there a similar program that doesn't cost anything?

avatar image kbeaud · Nov 23, 2012 at 10:49 PM 0
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oh and Eric5h5 can you try to help on this question too...

http://answers.unity3d.com/questions/353222/talking-code.html

avatar image Eric5h5 · Nov 23, 2012 at 10:50 PM 0
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Oh I just saw on a couple of tutorials on how to import from SketchUp you need pro.. Ok thanks :)

You misunderstand. You need Sketchup Pro, not Unity Pro.

Hey is there a similar program that doesn't cost anything?

Blender.

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Answer by AVoyder · Nov 24, 2012 at 12:30 AM

I think that Blender is the best tool for making Models for Unity, because, you don't need to convert or export anything. The regular save-file *.blend is accepted by Unity, including bonesystems.

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Answer by greatestprez · Nov 23, 2012 at 10:33 PM

if you're using Maya, drag the .fbx file into unity. or right click in the project panel and choose "Import new asset". same thing for Blender.

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avatar image kbeaud · Nov 23, 2012 at 10:43 PM 0
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I can still do this without Unity pro right?

avatar image greatestprez · Nov 23, 2012 at 10:51 PM 0
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yes you can

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