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Question by Sausagesauce · Aug 12, 2012 at 07:04 PM · clicksystemparticlecreateother

Create Particle System on click of another object

So, I have a cube that acts as a button. I'm trying to figure out how to create a particle system at a particular location (or activate one, that would be easier) with a click of that cube. Here's my code so far, I don't know what to do to create/activate the particle system.

 function OnMouseOver() { //Make sure mouse is over the object

if(Input.GetMouseButtonDown(0)) //Make sure the object is clicked on

So, What do I do next?

Additional info: I've checked a lot of posts but i can't find anything.

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Answer by Loius · Aug 12, 2012 at 07:43 PM

Build a ParticleSystem and use functions from the Script Reference to make it do. Instantiate it when the button is pressed, or child it to the button and just turn it on, depending on your needs.

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avatar image Sausagesauce · Aug 19, 2012 at 08:25 PM 0
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Now how would i do that? I'm new to javascript.

avatar image Sausagesauce · Aug 19, 2012 at 08:28 PM 0
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I think i have it actually! Thanks!

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