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Question by
ptc-gkanai · Jul 11, 2019 at 01:38 PM ·
editorinspectorcustom editorcustomizationcustom inspector
Can the GameObjectInspector window be customized?
Hey guys,
Currently I'm working with pretty huge assets in Unity. So I figured out how I can make a custom window for previewing the object
following this guide: https://forum.unity.com/threads/customeditor-draw-preview-window-for-a-selected-object-in-list.516932/
But now I'm facing a problem that the asset is big, and I can hardly get to see anything about it in this preview window. Is there a way to add a zooming, or cruising feature to the so called 'GameObjectInspector'?
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