Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Collapse · Dec 15, 2012 at 07:51 PM · textureglitchedges

Glitching model edges from blender to unity texture?

I imported a blender object into unity and its uv map and I checked if i had it set to clamp and if it was covering it all and if it was set to truecolor... But I still get these transparant edges on the object (road)... I'll attach the picture...alt text

imgquestion.png (8.3 kB)
Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Collapse · Dec 15, 2012 at 09:23 PM 0
Share

sorry man, it didn't work.... :(

avatar image Collapse · Dec 15, 2012 at 09:31 PM 1
Share

Sorry I was wrong I forgot to do that for the normal map and now it works great!!! THAN$$anonymous$$ YOU SO $$anonymous$$UCH!!!

avatar image clunk47 · Dec 16, 2012 at 12:17 AM 1
Share

I'll post my comment as an answer if you don't $$anonymous$$d accepting it and voting it up. I went ahead and voted up your question and comments to help you out with some karma points :)

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by clunk47 · Dec 16, 2012 at 12:17 AM

Open any textures used in GIMP or photoshop and make sure there is no transparency in the background layer. Color the background black, or give the background the same common texture as the road part itself. Also make sure the resolution of the texture is set high enough. Make certain the seams are marked correctly in Blender, and that the verts in the uv map are snapped appropriately.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Awkward Projector Stretches 0 Answers

Changing Skybox tint in game, permanently changes it in editor? 1 Answer

Graphical issues - hole/gaps in the texture 0 Answers

weird texture distortion 0 Answers

Why are my textures turning black when I build my project? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges