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Question by
Andriska07 · Jun 29, 2018 at 03:59 PM ·
networkingmultiplayernetworkmenuconnect
Main Parameters of MP game for Clients to Join
Hello,
I made a simple Main Menu to create SP or Multiplayer game, because I don't want to create lobby. My simple question: how will now the Client - when joining - which gametype, gameskill or map runs on the server?
I used static vars for these parameters. I don't have any idea about the procedure, SyncVars doesn't allowed with static vars together.
Thanks,
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