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Question by Maltus · Aug 13, 2010 at 02:10 AM · arraywheelcollider

applying a value to all items in an array[]

I have two seperate arrays of wheelcolliders that i would like to apply a mass of 3.0 to each item I would like to do this at function Start() if it is possible.

P.S.I am using UnityJavaScript Thank you for any aid in this subject.

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avatar image Maltus · Aug 13, 2010 at 07:43 AM 0
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3 is actually an var wheelmass : float; inside the script TrackController.js

and the arrays are Lefttrack Array and Righttrack Array

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Answer by Julian-Glenn · Aug 13, 2010 at 03:47 AM

Untested code as I don't have Unity with me but something like this should work:

function LoopThroughWheelColliders() {
wheelColliders = FindObjectsOfType(WheelCollider);
for (var wheelCol : WheelCollider in wheelColliders) {
wheelCol.mass = 3.0;
}
}
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avatar image OrientalTaste · Aug 13, 2010 at 06:59 AM 0
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I was able to use that code for something I was stuck on, Thanks

avatar image Maltus · Aug 13, 2010 at 07:38 AM 0
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Thanks I appreciate the simplicity of it. Though I still would like to set individual properties of items in specific arrays[]

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