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Empty Object as Parent without Rigidbody?
Hello, Currently I have one Empty object as parent and 3 player objects (where only one is enabled per time):
PARENT EMPTY OBJECT With NO RIGIDBODY
|
|-----Character 1 With his own rigidbody
|------Character 2 With his own rigidbody
|------Character 3 With his own rigidbody
I don't know how to move my player.
If I move the Current enabled child Character object, the Parent Empty object will move along right? Is this bad for performance, since I am moving in it without making him have a rigidbody?
And finally Should be Kinematic or not?
Could you tell me how to manage the movement of the player possibly keeping this structure parent/children?
Is This a Good setup ?
Thank you =)
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