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Question by Cottiny · Jan 27, 2014 at 08:29 PM · ioswindowsmacdevelopment

Can we develop a game on Windows and then transfer it to Mac?

That's it. My friend and I are going to develop a game and he's the programmer and doesn't have a Mac. He's going to program the game on Unity for Windows and my question is if we can transfer the project to Mac then because we would like to release it for iPad, also other platforms.

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Answer by DaveA · Jan 27, 2014 at 08:31 PM

Yes certainly. Just copy the whole project folder over.

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avatar image Cottiny · Jan 27, 2014 at 08:37 PM 0
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And all the assets will be there?

avatar image fafase · Jan 27, 2014 at 08:41 PM 0
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Our projects are done with $$anonymous$$acs and PC. Just pushing to GitHub (or other version control), pulling on the other side and you have a "clone" of your project. The only problem is when building, for iOS, you need $$anonymous$$ac, for Windows Phone you need Windows8. But the project is the same.

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Answer by TobiasW · Jan 27, 2014 at 08:53 PM

Yes, you can, although I'm not sure if both systems use the same temporary files. To make sure that there are no problems with the transfer, you should probably do the same people do when they use a version control system:

  • Set Edit->Project Settings->Editor->Version Control to "Visible Meta Files"

  • Only copy the following folders "Assets" and "ProjectSettings". You normally don't need (and shouldn't copy) any other folder or file from the project folder.

In case you encounter any problems later you can ask here again with specific details.

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avatar image MileSplit · Sep 23, 2016 at 10:13 PM 0
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Hi!

I know this is old but would this work on linux also?

Thanks!

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