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APK Signing Failed! Unable to determine signature algorithm
When trying to build a signed APK in Unity 3.5.0.b6 i get this error:
Error building Player: UnityException: APK Signing Failed! Unable to determine signature algorithm. See the Console for details.
There are no more details in the console :(
Anyone know whats going on?
I'm having the same problem. I have the project in unity 3.5 and I downloaded and installed unity 4.6 and updated java(latest) since 4.6 prompted to update. Now I want to take the build in 3.5 before updating project. But when I run build it throws me this error.
Answer by Evil-Dog · May 13, 2012 at 02:58 AM
The way I fixed this problem is that I uninstalled everything regarding Java on my computer including the removal of all the java related environment variables. Then reinstalled the latest JDK below 7, so 6.xx.
Fixed this problem and more.
Answer by KenHK · Jan 27, 2012 at 09:28 PM
Same problem here. The project just works fine in Unity 3.4 but the problem existed after I updated to Unity 3.5.0f2 I tried downgrade JDK to 1.6, reseting the paths, generating the keystore file manually instead of in Unity. But still no luck. Anyone gets an idea? My Debug console shows the following:
UnityEngine.Debug:LogError(Object) PostProcessAndroidPlayer:GetSigAlgo() PostProcessAndroidPlayer:SignAndroidPackage(String) PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions) UnityEditor.HostView:OnGUI()
Thanks
Answer by biscuitjam · Mar 02, 2012 at 06:41 PM
I have the same problem with Unity 3.5, anyone solved it? Thanks
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