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Question by Otelote · Jul 04, 2011 at 10:34 AM · guiprogress-barhealth

Inverse health bar

I need to make a health bar that decresases from left to right. I have tried this code:

 // Life Bar 1
 var posX = Screen.width/4 - 248/2;
 var posY = 24;
 GUI.BeginGroup(Rect(posX, posY,248,24),guiStyle);
 GUI.Box(Rect(0,0,248,24),leftLifeBack,guiStyle);
 var ratio : float = player1.life/LIFE;
 var offset : int = (1-ratio)*236;
 GUI.BeginGroup(Rect(6+offset,3,ratio * 236, 18),guiStyle);
 GUI.Box(Rect(0,0,236,18),leftLifeFront,guiStyle);
 GUI.EndGroup ();
 GUI.EndGroup ();

And works. But the problem is that I need to clip the front image by the left instead of clipping by the right.

The front picture is a bar with an angle on the left. http://mugen.weboy.org/hokutonoken-lifebar-by-gal129.html

Does anyone know a solution?

Thank you.

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avatar image Waz · Jul 04, 2011 at 12:08 PM 0
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A picture would help.

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Answer by Bunny83 · Jul 04, 2011 at 02:29 PM

Your problem is that a GUI.BeginGroup act as parent for its contained controls. To keep the bar in place (the GUI.Box) you have to move it in the opposite direction than your Group.

 GUI.BeginGroup(Rect(6+offset,3,ratio * 236, 18),guiStyle);
 GUI.Box(Rect(-offset,0,236,18),leftLifeFront,guiStyle);
 GUI.EndGroup ();
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Answer by Otelote · Jul 04, 2011 at 03:21 PM

Ok. It works perfect now. Thank you very much.

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