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               Question by 
               niharchitnis · Feb 21 at 10:44 AM · 
                animationmultiplayernetworkanimator controllermultiplayer-networking  
              
 
              Network Animator not syncing with Clients in Netcode
I am using a Network Animator over my character and animations are visible for each local player locally but aren't getting synced with other players. Host (Server) player's animation is visible to all clients but client animation is not visible to other clients/host.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                