- Home /
 
               Question by 
               MisterMortal · Sep 07, 2014 at 05:56 PM · 
                editorscenehandles  
              
 
              Issues with Handles not being at a right position
Hey fellow developers! I encountered this problem, to set couple of position vectors in my game object I use Handles.FreeMoveHandle method and for cap function I use Handles.RectangleCap. Everything works fine, I can move those rectangle caps freely and position vectors change according to them. The problem is, when I move my game object from the center coordinates, those rectangle caps doesn't move with it. Here is my code:
 mb.firstPos = Handles.FreeMoveHandle(mb.firstPos,
                         Quaternion.identity,
                         0.08f,
                         Vector3.zero,
                         Handles.RectangleCap);
And here is some screenshots:
Thank you in advance!
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Drawing Handles 1 Answer
Rendering a camera to an Editor Window 2 Answers
Scene Box/Rectangle Editor. Does one exist? 0 Answers
Left Click Up Event in Editor 4 Answers
cannot open a unity scene 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                