Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ochreous · Dec 12, 2012 at 09:02 PM · c#

C# how to save values to a File and Load Values from a File

Hi Everyone,I have a question on my mind. Say Like I have 3 integers how would I go about saving them to a file and loading them from a file? If possible could you please explain how it all works through comments? I have seen examples of how it is done but still I don't understand how it all works.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by coastwise · Dec 12, 2012 at 09:48 PM

I would say the preferred way to do this would be to use PlayerPrefs rather than an actual text file.

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ochreous · Dec 12, 2012 at 10:19 PM 0
Share

But playerprefs is limited to floats, ints, and strings, what if I needed to save something else that playerprefs didn't cover?

avatar image MarkFinn · Dec 13, 2012 at 04:13 AM 0
Share

Then you use or develop a form of serialization for the data you need to store. Exactly what this will entail depends on the size and type of data. In essence though, a string is just a set of data, and any piece of data in the world can be represented/stored as a string.

avatar image coastwise · Dec 13, 2012 at 05:44 PM 0
Share

Your question was asking about storing three integers. Those are covered by PlayerPrefs. Whatever you were going to put in an arbitrary "file" is going to need to be converted to a string anyhow (textfile) or by$$anonymous$$rray (binary file). Either way you're going to need to look into Serialization mechanisms.

avatar image
0

Answer by Nidre · Dec 13, 2012 at 05:29 PM

Well you can still use Playerprefs for saving any value.Arrays objects etc.You just have to encode your data and save it as stinrg.Then when you want to load it back you can decode it and assign to your variables.

But if you are looking for a complete solution that works,free,easy and quite good you can give a try to http://whydoidoit.com/unityserializer/

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Player lives script help 1 Answer

C# -- Build character unit from script 1 Answer

C# How to Drag and Scale with Mouse Window 0 Answers

C# How to Check If a Gameobject's tag doesn't equal a Specific Tag 3 Answers

C# Throw GameObject Upon Mouse Click 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges