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Question by
paskal007r · Nov 20, 2013 at 04:55 PM ·
networkingrpcnetworkplayer
How to send BUFFERED RPC calls to specific player?
As in the title, I need to send a BUFFERED rpc to a specific player. Right now i call
networkView.RPC("functname",targetNetworkPlayer,args);
But as far as I know this means that the call is directed to the spec.player but not buffered. Is any way to have a buffered version of it?
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