Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by robertmathew · Mar 11, 2011 at 12:33 PM · texturedownloadmovie

downloding movie texture

i want to download the movie and audio file when running the game from a server with url address i do not want to save the movie and audio file in my development file i want to download it from sever or a url address while running the game and i want to see the progress of movie and audio file download to my game while playing is it possible any alternate option is available in java script.in the below code i am using movie file directly from my my project file instead of that i want to use the movie file from the server or url during run time of game instead of saving in my project file.Thanks in advance

var renplane : Renderer; var movtex : MovieTexture;

           function Update()
           {
           movtex.loop = true;
           renplane.renderer.material.mainTexture = movtex;
           movtex.Play(); 
           }

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by Ringhino · Mar 11, 2011 at 02:23 PM

Try With this script from Manual

var url = "http://www.unity3d.com/webplayers/Movie/sample.ogg"; function Start () { // Start download var www = new WWW(url);

// Make sure the movie is ready to start before we start playing var movieTexture = www.movie; while (!movieTexture.isReadyToPlay) yield;

// Initialize gui texture to be 1:1 resolution centered on screen guiTexture.texture = movieTexture;

transform.localScale = Vector3 (0,0,0); transform.position = Vector3 (0.5,0.5,0); guiTexture.pixelInset.xMin = -movieTexture.width / 2; guiTexture.pixelInset.xMax = movieTexture.width / 2; guiTexture.pixelInset.yMin = -movieTexture.height / 2; guiTexture.pixelInset.yMax = movieTexture.height / 2;

// Assign clip to audio source // Sync playback with audio audio.clip = movieTexture.audioClip;

// Play both movie & sound movieTexture.Play(); audio.Play(); }

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1
Best Answer

Answer by Ashkan_gc · Mar 11, 2011 at 02:20 PM

use the WWW class and it's movie property the video should be in Ogg theora format and the documentation have a good sample. it's really easy to do.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

www.texture memory leak 1 Answer

Image Effects on MovieTexture 0 Answers

The best way to deal with thousands of textures/pictures offline 0 Answers

Is WWW.movie supposed to be this slow? 2 Answers

Where is downloaded things from editor script being saved? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges