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Question by rulerface · Dec 12, 2012 at 04:28 PM · cubemoving

Moving A cube(object) up(make it rise)

I am making a game that you have to escape the "fog" (At the moment it is just a big cube) and you must go up while the "fog" rises. How would I go about making this"fog"(Cube) rise up slowly? please be specific as in what to do :)

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avatar image rulerface · Dec 13, 2012 at 01:32 PM 0
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thanks but I am not that new to unity. I have created a game already, just a brain cramp

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Answer by moghes · Dec 13, 2012 at 01:47 PM

 function Update () 
 {
    this.transform.Translate(Vector3(0,1,0));
 }

attach this script to your gameObject. You can change the value for changing the speed of rising .

Be sure to remove the gravity tick from the checkbox, if it has a rigidbody component. For example if you have this.transform.Translate(Vector3(0,0.1,0)); the cube will not rise up, since the gravity force is pulling down at a faster rate.

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avatar image moghes · Dec 13, 2012 at 01:54 PM 1
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Best to remove gravity

avatar image rulerface · Dec 17, 2012 at 03:17 PM 0
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thanks! that worked perfectly

avatar image moghes · Feb 28, 2013 at 04:37 PM 1
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If that worked perfectly, you simply have to tick the answer as true!

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