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Question by turbolek · Apr 27, 2020 at 02:05 PM · physicsragdolljointscharacterjoint

How to make Character Joint rotate towards a rest position?

How can I make a Character Joint move towards a given rest position, pretty much like Hinge Joint does when using a spring?

I tried setting setting Character Joint's Twist Limit Spring and Swing Limit Spring to various values, but I can't see it influencing the results in any way.

I'm pretty much facing the same problem as described here:

https://forum.unity.com/threads/character-joint-springs.160777/

Unfortunatelly the answer focuses on why it doesn't workt that way, but not on what to do to make it work that way.

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