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Question by sumsar · Jun 02, 2014 at 01:07 AM · bugprogramming

Can't get this code to work

I am currently working on a splash screen but i can't get it to load the next level for some reason it doesn't get any further then fading the image and the background.

 void Update () {
         if (Time.time > 4)
         {
             Debug.Log(Time.time);
             number = number - 0.01f;
             image.renderer.material.SetColor("_Color", new Color(number, number, number, 1f));
             gameObject.camera.backgroundColor = image.renderer.material.color;
             if (Time.time > 7f) {
                 Debug.Log("Loading level");
                 Application.LoadLevel(1);
             }
         }
     }
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avatar image mattyman174 · Jun 02, 2014 at 01:09 AM 0
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Is the level your trying to load in the build settings?

avatar image PouletFrit · Jun 02, 2014 at 01:18 AM 0
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When you ask a question about ur code, try to add the message you get in the console window or specify that you don't get any error/warning

avatar image sumsar · Jun 02, 2014 at 01:24 AM 0
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Well the statment If(time.time > 7f) is never true.

avatar image Maerig · Jun 02, 2014 at 01:34 AM 0
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This code will be executed multiple times after 4s (once a frame), so this might be a problem.

avatar image entropicjoey1 · Jun 02, 2014 at 01:37 AM 0
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yep^ so if its greater than 4{ makeafunctionforit(); }

function makeafuncvtionforit(){ and maybe waitforseconds()

} same with if greater than 7

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