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Question by Cookied9 · Feb 14, 2013 at 12:46 PM · movementnavigationtilerts

Move character to specific tiles on map.

I really want to be able to move my character to specific points on the map (sort of like Tile Based Map & Nav) but I have no idea where to start. Any help or code would be very appreciated :)

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avatar image robertbu · Feb 14, 2013 at 02:50 PM 0
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This will depend on what you mean by "move" and the nature of your game. Do you mean move over time or do you mean instantly transport? How are your tiles defined/created?

avatar image Cookied9 · Feb 14, 2013 at 04:58 PM 0
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"$$anonymous$$ove" as in walk to that specific spot on the map (over time). And I have no idea how to even start doing tiles for movement whatsoever.

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Answer by robertbu · Feb 14, 2013 at 05:26 PM

This type of movement is typically done with Vector3.MoveTowards() or Vector3.Lerp(). Each frame, you move a bit towards your target. If you search the list you will find 1000's of questions and answers for Lerp and MoveTowards. Here is one link to a simple script:

http://answers.unity3d.com/questions/179605/moving-an-object-towards-another-moving-object.html

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