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Question by Pituli · Feb 23, 2013 at 05:20 AM · webplayerloadingstreamingstreamingassetsoptimize

How to speed up loading and optimize my game?

Hello, i have made a very simple game for the sole purpose of learning and expanding my knowledge. The game is done and i published it here: www.pituligames.com/brikker.html

The only problem is that when i try to play a level, it takes a long time to load the level. If you play it, you would know what i mean. I am building it for webplayer. I don't know if i should use streamed or not streamed, what is the difference? When i build it, the file sizes are: 4KB for html file and 2,497KB for .unity3d file. Is this too much? I have tried to find answers on the unity manual and on youtube but i can't find anything on this topic. Please Help.

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avatar image Pituli · Feb 23, 2013 at 08:58 PM 0
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anyone has an answer?

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Answer by $$anonymous$$ · Feb 23, 2013 at 09:03 PM

check out this page, you can also lightmap you scene (if you havent done so already) and reduce the texture and color quality.

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avatar image Pituli · Feb 23, 2013 at 09:51 PM 0
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Do you think if i remove the sound it will load faster? It is a very simple game.

avatar image $$anonymous$$ · Feb 27, 2013 at 05:55 PM 0
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it might a little but sound adds a lot of immersion so you really dont want to remove it

avatar image Pituli · Feb 27, 2013 at 09:05 PM 0
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I just removed the background sound, you can still hear when you click and when you hit a brick...

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