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FlippingFlopper · Jul 12, 2020 at 07:17 AM ·
rotationtexturematerial
fixed rotation of material (or texture) for a rotating gameObject
In my game, there would be many cubes instantiated vertically. And i'd like to make their textures to be arranged in same direction, no matter of its rotation. is it possible to fix the rotation of texture when object is rotated? the cubes don't keep rotating in realtime, so direction of textures needs to be set only at the beginning of scene. and they only rotates with z axis.
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