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Question by
WildMage · Nov 12, 2018 at 04:27 PM ·
global illuminationambient lightinterior
Ambient lighting in indoor scene with realtime global illumination
Hi, I have a indoor scene and I want all my objects to receive the ambient lighting color. It does what I want with realtime GI disabled, but I lost the GI features.
With realtime GI enabled, the ambient light is occluded and applied only to objects than can "see" the exterior, i.e. almost none.
Is there a way to use realtime GI in interior AND to have an ambient light applied to all objects of an indoor scene ?
If not, do you know a hack to do this? Like what is the shader to edit?
Thanks.
I am using Unity 2017.2
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