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Question by $$anonymous$$ · Jan 05, 2015 at 09:12 PM · javascripttransformif

Wrong if command

Hi I have this script...

 #pragma strict
 
 function Update () {
     if (transform.position = Vector3(0, 100, 0))
         //DoSomething
 }

But i think "if" command is bad. How can I write command "if" object position then do somthing?

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avatar image richyrich · Jan 05, 2015 at 09:24 PM 1
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As you seem to be struggling at this level, you should really do some beginner scripting lessons before moving further with your own project.

http://unity3d.com/learn/tutorials/modules/beginner/scripting

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Answer by tanoshimi · Jan 05, 2015 at 09:50 PM

= is assignment. == is to test for equality.

 if (transform.position == Vector3(0, 100, 0))

(although there's still problems with that - a Vector3 is a vector of 3 floating-point numbers, and you should never test for equality between floating-point values).

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Answer by Graham-Dunnett · Jan 05, 2015 at 09:13 PM

http://msdn.microsoft.com/en-us/library/53k8ybth.aspx

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Answer by joshmann971 · Jan 05, 2015 at 09:51 PM

I don't know if this will help, but Vector3 is a point in 3D space, all relative to the object it is attached to/ referenced. The first number is the x choord, the second number is the y choord. and the third number is the z choord. Hope this helps. :D

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avatar image richyrich · Jan 06, 2015 at 02:26 AM 0
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The question was about if statements, not Vector3. What is a choord?

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