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This question was closed Apr 07, 2013 at 07:17 AM by Fattie for the following reason:

The question is answered, right answer was accepted

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Question by KK · Apr 05, 2011 at 05:44 PM · cursorcrosshair

use crosshair as cusor (for clicking and dragging)

Hi pals,

I want the crosshair to act like a mouse-pointer/cusor. Means I want to have a crosshair and the cusor to be hidden. I do not want to lock the cusor to the center, btw... Thats what I have so far. How do I make the crosshair act like the cusor? I want to click, drag and drop on objects with the crosshair. How could I accieve this?

Thanks. JF

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Answer by Kevin Concep · Apr 07, 2013 at 07:16 AM

2 years later, this helped someone. I did edit it be removing the clamps.

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Answer by AVividLight · Apr 05, 2011 at 05:52 PM

I wrote this for a AC130 game I was making, so it restricts the mouse from going all over the screen, but also changes the mouse to a crosshair... You may use the script, or edit it...

var crosshairTexture : Texture2D;

function Update () { Screen.showCursor = false; }

function OnGUI () { var mousePos = Event.current.mousePosition;

 mousePos.x = Mathf.Clamp(mousePos.x, 300, 1200);
 mousePos.y = Mathf.Clamp(mousePos.y, 150, 800);

 GUI.DrawTexture( Rect( mousePos.x - (crosshairTexture.width/2),
                        mousePos.y - (crosshairTexture.height/2),
                        crosshairTexture.width,
                        crosshairTexture.height), crosshairTexture);

}

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