Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Uninity · Nov 05, 2012 at 01:13 PM · guiinputguitexturekey

GUITexture KeyInput

Hey, I want a GUI Texture to enable and disable when I press the B Key. Is this possible?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Griffo · Nov 05, 2012 at 01:36 PM

Try this

 var guiTexture : Texture2D;    // The GUI texture to use
 private var z : int;
 private var guiTrue : boolean;
 
 function Update () {
 
 if (Input.GetKeyDown ("b")){
     z = (z % 2) + 1;
     if(z == 1){
     guiTrue=true;
         }else{
         guiTrue=false;
         print(z + " False");
         }
     }
 }
 
 function OnGUI()
 {
         if(guiTrue){
         GUI.DrawTexture(Rect(0, 0, Screen.width, Screen.height), guiTexture);
         print(z + " True");
     }
 }
Comment
Add comment · Show 7 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Uninity · Nov 05, 2012 at 02:07 PM 0
Share

$$anonymous$$ Identifier 'z'.

avatar image Griffo · Nov 05, 2012 at 02:11 PM 0
Share

Sorry missed out

 private var z : int;

at the top, amended answer.

avatar image Uninity · Nov 05, 2012 at 02:15 PM 0
Share

Doesnt work unfortunately, I drag the script onto the GUITexture if that's the correct thing to do.

avatar image Griffo · Nov 05, 2012 at 02:22 PM 0
Share

No, thats not correct, I've amended the script again, drag a texture onto the guiTexture in the inspector, then when you press "b" it will fill the screen with that texture.

avatar image Griffo · Nov 05, 2012 at 02:24 PM 0
Share

This might help.

http://docs.unity3d.com/Documentation/Components/gui-Basics.html

http://docs.unity3d.com/Documentation/Components/GUIScriptingGuide.html

http://docs.unity3d.com/Documentation/ScriptReference/GUI.html

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GUITexture and GameObject OnMouseDown() Problem 1 Answer

GUI texture touch to input 1 Answer

GUI texture touch input problem 1 Answer

How would I implement a GUI texture that acts as a slider? 0 Answers

Reduce Draw call for Multiple GUI Textures with same Texture 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges