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               Question by 
               jjey225 · Sep 15, 2019 at 01:35 PM · 
                meshplaneperlin noise  
              
 
              Connecting several planes
I have recently started using Perlin Noise. I decided to generate a simple world of planes whose mesh would be generated just using PN. While the mesh of several different planes next to each other perfectly combine, there is a strange effect (like a shadow?), which clearly shows the boundaries of individual planes.
You can see it in the picture: 
I have no ideas how to get rid of it. After each mesh change I use the RecalculateBounds and RecalculateNormals functions but these do not change anything at all.
 
                 
                cap18961587.png 
                (453.1 kB) 
               
 
              
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              koobas.hobune.stream
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