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Isometric camera 2d or 3d
I am just starting with unity, i have quite a lot experience in progamming (mostly c++) but i can do with C# too. I am planing on trying to create a game like hammerwatch. What would you recommend to reach such camera / game, using a 3D project or 2D?
Answer by Dinosaurs · Jan 08, 2014 at 12:20 AM
This type of game should be possible with either. Right now, it seems like 2D is still a bit of a work in progress, and using sprites + an orthogonal camera it shouldn't be a problem to achieve an similar looking game using 3D, so that's what I would recommend.
Answer by Jinxology · Jan 08, 2014 at 12:22 AM
There's not that much of a difference when you create your project. You can still swap a 2D project into a 3D project by toggling 2D on or off. If you are making something like Hammerwatch though, I'd probably work in 2D.
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