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Question by jaofox · Dec 04, 2012 at 05:13 PM · mecanimmodelfbxmayarig

NullReference Exception Mecanim

Hello guys,

I`ve modeled and rigged an character using maya 2013. When i export and reimport the fbx file into unity, and try using mecanim i get this message from console:

alt text

Its look like y model doesnt have bones.

Can someone tell me what i`m doing wrong?

Thanks

error.jpg (181.2 kB)
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