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Question by albatool · Apr 28, 2014 at 03:48 AM · c#animationgame

animation.Play (MissingComponentException: There is no 'Animation' attached to..

So, I have made an animation clip and attached it to a GameObject in my scene . then i wrote this script and attached it to the same GameObject

Code:
using UnityEngine;

using System.Collections;

public class startAnim : MonoBehaviour {

 public AnimationClip hand_close_a;

 

 

 // Use this for initialization

 void Start () {

    

 }

 

 

 // Update is called once per frame

 void Update () {

 

 

    

     if (true)

 

         animation.Play("hand_close_a");

 

     else

 

         animation.Stop("hand_close_a");

 }

}

now whenever I try to run this code I get this error

MissingComponentException: There is no 'Animation' attached to the "close_hand" game object, but a script is trying to access it. You probably need to add a Animation to the game object "close_hand". Or your script needs to check if the component is attached before using it. UnityEngine.Animation.Stop (System.String name) (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/Animations.cs:512) startAnim.Update () (at Assets/tutorial/scripts/startAnim.cs:24)

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avatar image Cherno · Apr 28, 2014 at 12:42 PM 0
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Did you actually assign an animation to the AnimationClip variable?

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Answer by digO · Apr 28, 2014 at 04:07 AM

Well, you need to put an Animation into your gameObject, for that select your gameObject and click Add Component -> Miscellaneous -> Animation, now you have an animation attached to your gameObject, in the new animation window created you can put your animations, put "hand_close_a" into Animations and your script will work.

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avatar image albatool · Apr 28, 2014 at 11:06 AM 0
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I did and now i don't get the error but still the animation doesn't play

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Answer by Chris196 · Oct 27, 2015 at 11:55 AM

the animation state "Walk" could not be found . "Walk" must be marked as Legacy

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avatar image devdep22 · Feb 17, 2016 at 03:14 PM 0
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Click your animation in project,in inspector right click and chose debug mode and check legacy.

Sorry i can't more speech English because i from indonesia.

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