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Start/Stop a Particle System
Hello everyone! :)
Is there any way to start or stop a particle system?
Thanks, any help is appriciated :D
Answer by Xtro · Aug 06, 2013 at 02:03 PM
gameObject.SetActive(true/false); maybe ?
if you don't want it to appear/hide instantly you can just enable/disable the emitter.
gameObject.GetComponent().emit= true/false;
Answer by GetUpKidAK · Aug 06, 2013 at 04:53 PM
You can also play and pause by making the obvious change.
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