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Question by Teo3-N · Dec 28, 2014 at 02:05 PM · lightintensity

light.intensity is obsolete

Heya!

So does anyone happen to know what should I use if .intensity is obsolete? I used light.intensity and Unity said that it's obsolete and I should make backup before continuing. And it seams that light.color is obsolete too. Does this have something to do with "light"?

thanks.

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avatar image Owen-Reynolds · Dec 28, 2014 at 07:12 PM 0
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Huh. The manual says light intensity and color are current. How did it tell you this? What version? Is there a context (a standard pointLight object)?

avatar image hoekkii · Dec 28, 2014 at 08:11 PM 0
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have you already tried replacing light with

 GetComponent<Light>()

avatar image Teo3-N · Dec 29, 2014 at 05:51 AM 0
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I was using Unity 5 beta. And btw GetComponent works. :)

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Answer by Eric5h5 · Dec 29, 2014 at 06:29 AM

Unity didn't say that light.intensity or light.color were obsolete. It said that UnityEngine.Component.light was obsolete, and not to use the light property, but GetComponent instead. In fact, Unity told you exactly what to do, with the exact code you needed. Reading = winning! ;)

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avatar image Teo3-N · Dec 29, 2014 at 07:50 AM 0
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Actually it didn't. https://www.dropbox.com/s/drko45nii93vpr1/nimet%C3%B6n.png?dl=0 I got this message but when I clicked "I made backup. Go ahead", nothing happened. I know that it should change my scripts but it didn't.

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