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Question by theFTWnetwork · Jan 21, 2013 at 10:50 PM · network

Sending A Variable Over The Network

So, i have created a game, where you can create a server on 1 pc, and join it from another, and then both controll your own player. But, its a co-op, you need to find 12 things, if player 1 picks something up, how can I send this Int to player 2? So that it'll say, Player 1 Collected a Note, x/12 Notes Collected.Preferably in C#

Its probably an easy answer, but i have no idea. "I saw another post on it, but the answer was unclear"

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Answer by Graham-Dunnett · Jan 21, 2013 at 11:03 PM

See http://docs.unity3d.com/Documentation/Components/net-RPCDetails.html.

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avatar image theFTWnetwork · Jan 21, 2013 at 11:15 PM 0
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Yes,i already saw that before posting the question, but i can't figure it out

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